Treehouse games backyardigans
A generalist engineer with eleven years of experience working both in and out of the games industry, Jeff combines a passion for making games with a strong set of development fundamentals. Outside of work, he loves creating all sorts of things, including digital art, writing music, and making cosplay props. Christina is a game designer who is passionate about world building and bringing players together.
Her focus at Treehouse is on building experiences for players to enjoy together. When not making games, you can find Daniel trying to be less bad at skiing and photography, or trying to convince his friends to buy yet another co-op game.
Dave spent over a decade as an engineer at Silicon Valley mainstays such as Paypal and LinkedIn, before finally landing in the games industry. Dave is a student of improv comedy, a hip hop street dance fiend, and karaoke fanatic. He focuses on rigging, animating and VFX on many things with the Treehouse crew.
A concept artist by training, Mitch has bounced around to many disciplines in both 2D and 3D to learn and understand every aspect of art. His ambition is to create characters and worlds that both inspire and excite people. Before Treehouse, he worked at several video game start-ups both supporting and leading art teams.
Before that, he spent several years designing AI on the original DotA mod while working as a software developer at Microsoft. Brian enjoys playing cooperative games with his wife and his friends, looks forward to playing them in the future with his son, and foolishly hopes that someday we will have co-op games that he can play with his cat. Before co-founding Treehouse, Michael was a product lead at Riot Games on teams all across League of Legends for over 7 years.
He and Ryan met while leading a game project together almost a decade ago. He has a deep passion for games that experiment with progression through exploration and emergent gameplay and has spent thousands of hours playing games like Ultima Online and Warframe. Ryan wears many hats at Treehouse and believes that not knowing how to do something is an opportunity rather than an impediment.
Meet the Team. Shawn Kim Shawn has been in the game industry for 7 years, working in diverse game development studios — from mobile games and all the way up to major multi-platform AAA titles.
He loves going camping, target shooting, cooking, and photography. Andrea Carhuavilca Andrea is a game designer who believes that video games can change the world.
Luke Larson Luke spent 3 years working working in data processing and micro-frontends at Credit Karma, while making games on the side. Stephanie Rivet Stephanie is a Producer focused on building collaborative and inclusive teams and helping them achieve their goals and ship awesome games. Christopher Pisano Christopher is a software developer with over 25 years of experience in tools and server side development. Jonathan Culp Jonathan is an industry veteran and die-hard generalist who brings over 10 years of programming experience to Treehouse Games.
It provides all 80 episodes of the Brazilian Portuguese dub. Am was created on January 30, It provides all 80 episodes of the Latin American Spanish dub. A promotional video on the channel includes scenes from " Monster Detectives " and " The Secret of Snow ". Treehouse Direct Deutsch was created on September 8, It provides the first season of the German dub. It provides the first season of the Korean dub. It provides the Japanese dub. The only content the British, Mandarin, and Polish channels feature are silent clips of The Backyardigans in promotional videos.
The British, Italian, Japanese, and Polish versions use an image of the main characters on their channel banners.
No videos include content from the series. The Turkish version does not have any form of The Backyardigans content available. The Backyardigans Wiki Explore. Who Goes There? Chichen-Itza Pizza More Nick Jr. Explore Wikis Community Central. Register Don't have an account? Treehouse Direct.
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